package com.demo.androidgame.samgukji_hit;

import com.demo.androidgame.fx.DynamicGameObject;

public class Fire extends DynamicGameObject{

	 public static final float Fire_bt_WIDTH = 150;
	 public static final float Fire_bt_HEIGHT = 100;
	
	public Fire(float x, float y) {
		super(x, y, Fire_bt_WIDTH, Fire_bt_HEIGHT);
		
	}

}
